Lesson Resources
Open lesson plans and templates for game-based STEAM and coding.
Teaching STEAM and coding through open-source 2D game development, with GDevelop as a creative environment for student design and collaboration.
The project helps teachers and pupils use game creation as a practical context for coding, STEAM learning, teamwork and digital creativity.
HERON contributes educational resources, teacher capacity building, school piloting and dissemination through its education networks.
Open lesson plans and templates for game-based STEAM and coding.
Practical professional development around GDevelop and classroom implementation.
Creative 2D games developed through role-based teamwork and STEAM learning.
HERON is actively open to Erasmus+ and European project invitations where we can contribute educational content, teacher capacity building, piloting, evaluation and dissemination.