Computers, Consoles & Video Games
An illustrated exploration of the machines, people, consoles and games that shaped the history of personal computing and interactive entertainment.
Designed to make complex ideas approachable
The book brings computing history to life through accessible narrative, archival imagery, technical information and landmark examples from early electronic games to personal computers and home consoles. It reflects HERON's interest in connecting digital heritage with education and the work of the Cyprus Computer Museum.
Selected pages
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